![]() The levels have a link, and aren't glued together by a flashback or the lazy claim that a Hitman only does what he's paid. That's the main thing which sets it apart. It's also crafted with a direction, so while being a Hitman can seem to be a compilation of random levels (as in other Hitman games), Hitman 2's story flows parallel to the levels. The story (it has one, for a start) has no bearing on other Hitman games. What makes Hitman 2 the best in the series (in my opinion) is how it's completely stand-alone. You can just shoot everyone, but the whole point of a stealth game is to be as sneaky as possible. The satisfaction in this game comes from thinking out ways to approach each mission like a real assassin. And when your plan Huge number of missions, with a great variety in locations and a decent story holding it together combined with very well-designed levels will challenge anyone. Huge number of missions, with a great variety in locations and a decent story holding it together combined with very well-designed levels will challenge anyone. ![]()
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